Pixels to Punches

The completed game project. Trying to find some tutorial to work with I found a lot of abandoned tutorials. In order to avoid yet another half-done project, the completed source code is being provided up front. I found that a number of people were overwhelmed by what AAA fighting games were doing so this was a great project to bring to the Arduino to showcase what it can do without being sucked into the expectations of a AAA title. The graphics and fighting mechanics are based on the 1984 NES game "Kung-Fu Master." Not only will the code be explained, but also the thought process and progression that went into it.